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General Configuration

The General Configuration module allows you to fine-tune the core mechanics of your game, including group integration, multiplier boosts, cooldowns, and visual parameters.


1. Configuration File

You can adjust all general settings directly inside the main configuration script.

Path: ReplicatedStorage > Shared > Config > GeneralConfig

DANGER

The RESTOCK_COOLDOWN template was set to 10 sec. Make sure to change it back to 300 (5 min) or your preferred value.

lua
return {
    GROUP_ID = 436177122, -- Your Roblox group ID
    ADMIN_RANK = 230, -- Every rank in your group >= to this will get admin permissions
    STUDIO_ADMIN = true, -- If true, playing in Roblox Studio automatically grants admin

    FRIENDS_BOOST = 0.1, -- Extra boost multiplier per friend in the server
    MAX_FRIENDS = 5, -- Max friend boosts applied (e.g., 5 friends * 0.1 = +50% boost)
    
    PLUS_BOOST = 0.1, -- Roblox Premium/Plus multiplier boost
    REBIRTH_BOOST = 0.5, -- Extra boost multiplier earned per rebirth
    GROUP_BOOST = 0.1, -- Group member multiplier boost

    ROLL_COOLDOWN = 1.25, -- Cooldown between rolls (Recommended: 1.25), (This is just to prevent exploiters!)
    EQUIP_BEST_COOLDOWN = 5, -- Cooldown for the "Equip Best" feature (Recommended: 1)

    RESTOCK_COOLDOWN = 300, -- Shop restock interval (in seconds)
    EVENT_COOLDOWN = 600, -- Time interval between random server events (in seconds)

    INVENTORY_LIMIT = 500, -- Maximum items a player can hold (~100 bytes per item)

    SELL_PRICE = 120, -- Sell formula: Item Income * SELL_PRICE

    OFFLINE_REWARDS = 0.1, -- Percentage of rewards earned while offline
    MAX_OFFLINE = 21600, -- Maximum offline earnings duration (3600 * 6 = 6 hours)

    FREE_PODIUM = 5, -- Base podiums unlocked by default
    MAX_PODIUM = 21, -- Maximum podiums available (Max rebirths - 5)

    -- Visual Settings
    ROLL_RANDOM = 7, -- Number of fake items shown in the UI animation before revealing the real one
    ROLL_TICK = 0.2, -- Speed of the roll animation (time per item shown)
}